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TI3 - 18th October 2015

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BeardyTom
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Post  Admin Wed 07 Oct 2015, 10:05

So is this right and up to date now?

TomW: Yssaril Tribes or Arborec
Kat: Barony of Letnev or Shardak-Norr
Steve: Xxcha Kingdom or Naalu Collective
DaveB: Ghosts of Creuss or Mentak Coalition
TomC: Clan of Saar or Winnu
PaulG: Emirates of Hacan or Yin Brotherhood
Aneurin: Embers of Muaat or [b]Federation of Sol
Player 8: Nekro Virus or L1Z1X Mindnet
.


Last edited by Aneurin on Wed 14 Oct 2015, 13:59; edited 2 times in total

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Post  DaveB Wed 07 Oct 2015, 10:06

You missed PaulG's faction - have edited your post
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Post  Admin Wed 07 Oct 2015, 10:06

PaulG wrote:Ooh, and I haven't picked by faction yet. I'll go with the Emirates please (I hear they have a good airline).
Thanks DaveB...
I see Paul is going for 2 wins in a row... the galaxy must prevent this...


Last edited by Aneurin on Wed 07 Oct 2015, 10:07; edited 1 time in total

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Post  paulyg Wed 07 Oct 2015, 10:07

Aneurin wrote:
PaulG wrote:Ooh, and I haven't picked by faction yet. I'll go with the Emirates please (I hear they have a good airline).

I see Paul is going for 2 wins in a row... the galaxy must prevent this...
Now, now. That's not very neighbourly of you!
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Post  Admin Wed 14 Oct 2015, 07:19

Jamie has had to pull out so we have a spot in TI3... Anyone interested in being our player 8?

So is this right and up to date now?

TomW: Yssaril Tribes or Arborec
Kat: Barony of Letnev or Shardak-Norr
Steve: Xxcha Kingdom or Naalu Collective
DaveB: Ghosts of Creuss or Mentak Coalition
TomC: Clan of Saar or Winnu
PaulG: Emirates of Hacan or Yin Brotherhood
Aneurin: Embers of Muaat or Federation of Sol
Simon: Nekro Virus or L1Z1X Mindnet


Last edited by Aneurin on Wed 14 Oct 2015, 16:15; edited 1 time in total

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Post  JohnH Wed 14 Oct 2015, 15:38

I could play this, or if the space is gone I'll be a reserve

I've never played before but I'm a quick study and youtube is my friend. If you'd rather play with seasoned players let me know though, I understand about playing epic games with newbies being an issue sometimes
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Post  DaveB Wed 14 Oct 2015, 15:40

JohnH wrote:I could play this, or if the space is gone I'll be a reserve

I've never played before but I'm a quick study and youtube is my friend. If you'd rather play with seasoned players let me know though, I understand about playing epic games with newbies being an issue sometimes

Hey John - some of the guys have played before but there are two complete newbies on the roster already (Myself and Kat) so I wouldn't worry about that Smile
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Post  Admin Wed 14 Oct 2015, 16:12

John - a guy called Simon beat you to it I'm afraid. I can put you on the reserves list? PM me your number.

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Post  paulyg Thu 15 Oct 2015, 09:08

JohnH wrote:I could play this, or if the space is gone I'll be a reserve

I've never played before but I'm a quick study and youtube is my friend. If you'd rather play with seasoned players let me know though, I understand about playing epic games with newbies being an issue sometimes
We've been trying to play this roughly quarterly, so if you're interested then you can definitely have a spot in the next game if you don't make it via the reserves list this time...
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Post  Admin Thu 15 Oct 2015, 09:12

Has Kat chosen her race yet?

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Post  Jamie Thu 15 Oct 2015, 11:30

There's always Eclipse John.

I think we should introduce a house rule though; once you enter in to a full alliance, you can't leave. It's a terrible thing, breaking an alliance; makes you feel all guilty and dastardly...
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Post  Admin Thu 15 Oct 2015, 12:00

Jamie wrote:There's always Eclipse John.

I think we should introduce a house rule though; once you enter in to a full alliance, you can't leave. It's a terrible thing, breaking an alliance; makes you feel all guilty and dastardly...

This isn't the Eclipse thread... get out!

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Post  paulyg Thu 15 Oct 2015, 12:48

Jamie wrote:There's always Eclipse John.

I think we should introduce a house rule though; once you enter in to a full alliance, you can't leave. It's a terrible thing, breaking an alliance; makes you feel all guilty and dastardly...
This is interesting. I've only played on the iPad (and not for a while) but I thought there was a game rule that penalised you for breaking an alliance (you lose a VP or somesuch). Or am I imagining it?

From my experience of playing hundreds of games of Risk at school, we didn't need to house rule around alliances and treaties because breaking them would have repercussions in future games amongst the same people. I suppose it's a bit different if you're not always playing with the same people and/or playing quite such a volume of games.
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Post  DaveB Thu 15 Oct 2015, 14:07

PaulG wrote:
Jamie wrote:There's always Eclipse John.

I think we should introduce a house rule though; once you enter in to a full alliance, you can't leave. It's a terrible thing, breaking an alliance; makes you feel all guilty and dastardly...
This is interesting. I've only played on the iPad (and not for a while) but I thought there was a game rule that penalised you for breaking an alliance (you lose a VP or somesuch). Or am I imagining it?

From my experience of playing hundreds of games of Risk at school, we didn't need to house rule around alliances and treaties because breaking them would have repercussions in future games amongst the same people. I suppose it's a bit different if you're not always playing with the same people and/or playing quite such a volume of games.

Admittedly I'm a little biased as I have a strong dislike of houserules in games in general, but it seems to me that houseruling something like that really isn't necessary - if a player reveals themselves to be an breaker of oaths and alliances surely no other bugger will deal with them for the rest of the game, quite apart from any historical mistrust as a rule...
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Post  Admin Thu 15 Oct 2015, 14:11

Ask Tom C if he will form an alliance with me on Sunday... then you will see the true cost of back stabbing...
Watch his face as you say 'Shall we renegotiate the terms of our alliance?' and plant a war sun in his home system... its a picture...

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Post  BeardyTom Thu 15 Oct 2015, 16:01

Yes, I've made alliances with Aneurin in the last two games. And, yes, both times have ended with me being nefariously betrayed. Maybe the next time we have an alliance he'll be honourable and everything will be fine.
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Post  JohnH Thu 15 Oct 2015, 16:52

I like alliances being able to be broken (for a cost), it adds an extra level of intrigue (and stress) to the game (talking about Eclipse here, as I haven't played TI3, but from Aneurin's comments I'm assuming alliances are able to be made and broken in this game also). If you don't want to feel guilty about backstabbing me, I mean "your ally", and winning on a tie breaker then don't betray the next person (if anyone ever trusts you again) Very Happy

I would definitely like to play TI3 sometime
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Post  Admin Thu 15 Oct 2015, 16:58

There are no official alliances in TI3... it works purely on word as you cannot afford resources to fight multiple empires. You generally try and forge a friendship with one of your neighbours while attacking another or trying to meet victory conditions; trading one hex space for another which might benefit you more. Its interesting when you get objectives where you have to destroy enemy vessels, you get, if you put 2 ships there, I'll give you X later in the game... if you let me pass through this hex I'll give you this... of course non of this is set in stone and that's where the back stabbing and mistrust really delivers in this game. There are no safety nets... So pretty much like real life I expect.

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Post  paulyg Thu 15 Oct 2015, 17:07

JohnH wrote:I like alliances being able to be broken (for a cost), it adds an extra level of intrigue (and stress) to the game (talking about Eclipse here, as I haven't played TI3, but from Aneurin's comments I'm assuming alliances are able to be made and broken in this game also). If you don't want to feel guilty about backstabbing me, I mean "your ally", and winning on a tie breaker then don't betray the next person (if anyone ever trusts you again) Very Happy

I would definitely like to play TI3 sometime
You'll have first refusal for the next TI3 game that we set up :-) There's certainly a lot of negotiation and politics...
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Post  paulyg Thu 15 Oct 2015, 17:08

Aneurin wrote:There are no official alliances in TI3... it works purely on word as you cannot afford resources to fight multiple empires. You generally try and forge a friendship with one of your neighbours while attacking another or trying to meet victory conditions; trading one hex space for another which might benefit you more. Its interesting when you get objectives where you have to destroy enemy vessels, you get, if you put 2 ships there, I'll give you X later in the game... if you let me pass through this hex I'll give you this... of course non of this is set in stone and that's where the back stabbing and mistrust really delivers in this game. There are no safety nets... So pretty much like real life I expect.
I suppose the closest thing to an 'alliance rule' is the auto breaking of trade agreements if you attack your trading partner. This can act at least as a partial deterrent...
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Post  Admin Thu 15 Oct 2015, 17:10

PaulG wrote:
I suppose the closest thing to an 'alliance rule' is the auto breaking of trade agreements if you attack your trading partner. This can act at least as a partial deterrent...

Maybe for you trading cats... think I'll stick to landing my troops on everyone of your planets whatever the cost Wink... prepare for the age of men!

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Post  paulyg Thu 15 Oct 2015, 17:12

Aneurin wrote:
PaulG wrote:
I suppose the closest thing to an 'alliance rule' is the auto breaking of trade agreements if you attack your trading partner. This can act at least as a partial deterrent...

Maybe for you trading cats... think I'll stick to landing my troops on everyone of your planets whatever the cost Wink... prepare for the age of men!  
Well, if you don't want to take advantage of a juicy 3 TA...

I can tell Sunday is going to be fun ;-)
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Post  DaveB Thu 15 Oct 2015, 17:14

PaulG wrote:
Aneurin wrote:
PaulG wrote:
I suppose the closest thing to an 'alliance rule' is the auto breaking of trade agreements if you attack your trading partner. This can act at least as a partial deterrent...

Maybe for you trading cats... think I'll stick to landing my troops on everyone of your planets whatever the cost Wink... prepare for the age of men!  
Well, if you don't want to take advantage of a juicy 3 TA...

I can tell Sunday is going to be fun ;-)

Having no idea what the hell any of you are talking about I'm merely getting nervous Smile
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Post  paulyg Thu 15 Oct 2015, 17:15

DaveB wrote:Having no idea what the hell any of you are talking about I'm merely getting nervous Smile
Oh, I'll translate for you: Aneurin is going to beat the crap out of my poor, defenceless, peaceful traders. ;-)
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Post  Admin Thu 15 Oct 2015, 17:18

PaulG wrote:
DaveB wrote:Having no idea what the hell any of you are talking about I'm merely getting nervous Smile
Oh, I'll translate for you: Aneurin is going to beat the crap out of my poor, defenceless, peaceful traders. ;-)

I'm glad we understand each other... you were given the game last time... not going to happen again... unless you make it worth my while... of course Wink

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Post  Admin Fri 16 Oct 2015, 13:55

Hrm... so I'm sat next to the virus am I... great! Lets hope TomW invests in Science and attracts their attention.

TomW: Yssaril Tribes or Arborec
Kat: Barony of Letnev or Shardak-Norr
Steve: Xxcha Kingdom or Naalu Collective
DaveB: Ghosts of Creuss or Mentak Coalition
TomC: Clan of Saar or Winnu
PaulG: Emirates of Hacan or Yin Brotherhood
Aneurin: Embers of Muaat or Federation of Sol
Simon: Nekro Virus or L1Z1X Mindnet

Bar the Nekro this game has the potential to be a very politically driven game... not many war type races at all... Winnu should dominate the technology phase...

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