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Star Realms

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Post  SamVS Wed 23 Sep 2015, 00:58

Star Realms 61PnzYzKHyL._SY300_

For those interested in the tournament, these are the best strategy tips I have read:

The Pace of the Game, Part 1: A Game of Four and a Half Decks

Star Realms Card Tier Lists
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Post  SamVS Wed 14 Oct 2015, 15:47

The Megahaulin podcast guys interview "three time Ppatinum tier champion FlyingArrow":

Megahaulin Podcast Episode 25

FlyingArrow takes a turn by turn look a BGG Platinum League game against another top player, schoonmj, who offers his own commentary in the comments of each turn:

Star Realms Platinum League: One Game In Depth

These are both very insightful looks into how the players who can win consistently at this highly random game achieve their results.
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Post  paulyg Wed 14 Oct 2015, 21:58

Sam wrote:The Megahaulin podcast guys interview "three time Ppatinum tier champion FlyingArrow":

Megahaulin Podcast Episode 25

FlyingArrow takes a turn by turn look a BGG Platinum League game against another top player, schoonmj, who offers his own commentary in the comments of each turn:

Star Realms Platinum League: One Game In Depth

These are both very insightful looks into how the players who can win consistently at this highly random game achieve their results.
This looks super interesting! Though I worry I'm about to go 'through the looking glass'.
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Post  paulyg Thu 15 Oct 2015, 08:53

Ooooh, and the Crisis ships and bases have just been added to the app...
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Post  Admin Thu 15 Oct 2015, 09:17

After playing the actual card game with Evan on Monday I have succumbed and downloaded it. I think I prefer it to dominion.

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Post  BeardyTom Thu 15 Oct 2015, 17:39

I have Cthulhu Realms, which is apparently not just a reskin but has been tweaked a bit and there are fewer suits so it's more combotastic. Not having played Star Realms much I couldn't say how much difference there is.
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Post  SamVS Thu 15 Oct 2015, 19:07

http://www.sheffieldboardgamers.com/t745p15-week-2-w-c-12th-october-2015

PaulG wrote:Yes, I'm looking forward to Colony Wars too! I was wondering, when it comes out, whether I'll want to play with everything mixed together or play with smaller combinations of sets. I wonder if ending up with 100ish different cards in the trade deck makes things too random and difficult to make a coherent strategy? Or whether it just makes things more fun as you've got more disruption to your plans?

It's a good question. It's been designed so you can play it as a standalone game, so I assume it has been balanced that way also, and I'd like to play it that way at least to start with. I can certainly imagine playing with a six-inch tall deck that includes everything could be a shambles.
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Post  DaveB Thu 15 Oct 2015, 20:05

Sam wrote:http://www.sheffieldboardgamers.com/t745p15-week-2-w-c-12th-october-2015

PaulG wrote:Yes, I'm looking forward to Colony Wars too! I was wondering, when it comes out, whether I'll want to play with everything mixed together or play with smaller combinations of sets. I wonder if ending up with 100ish different cards in the trade deck makes things too random and difficult to make a coherent strategy? Or whether it just makes things more fun as you've got more disruption to your plans?

It's a good question. It's been designed so you can play it as a standalone game, so I assume it has been balanced that way also, and I'd like to play it that way at least to start with. I can certainly imagine playing with a six-inch tall deck that includes everything could be a shambles.

From what I can tell mixing Star Realms with Colony Wars is intended as an alternative to using 2 Star Realms decks for a four player game, NOT for two player use...
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Post  PaulC Fri 16 Oct 2015, 08:44

Aneurin wrote:After playing the actual card game with Evan on Monday I have succumbed and downloaded it. I think I prefer it to dominion.

What's your username?
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Post  paulyg Fri 16 Oct 2015, 08:53

DaveB wrote:
Sam wrote:http://www.sheffieldboardgamers.com/t745p15-week-2-w-c-12th-october-2015

PaulG wrote:Yes, I'm looking forward to Colony Wars too! I was wondering, when it comes out, whether I'll want to play with everything mixed together or play with smaller combinations of sets. I wonder if ending up with 100ish different cards in the trade deck makes things too random and difficult to make a coherent strategy? Or whether it just makes things more fun as you've got more disruption to your plans?

It's a good question. It's been designed so you can play it as a standalone game, so I assume it has been balanced that way also, and I'd like to play it that way at least to start with. I can certainly imagine playing with a six-inch tall deck that includes everything could be a shambles.

From what I can tell mixing Star Realms with Colony Wars is intended as an alternative to using 2 Star Realms decks for a four player game, NOT for two player use...
That would make sense, however from yesterday's Star Realms newsletter...
"Colony Wars makes it's galactic debut. Colony Wars is an all new stand alone expansion for Star Realms. This 128 card set features an all-new 80 card trade deck, and also comes with Authority Cards, Scouts, Vipers and Explorers, so it can be played as a standalone two-player game. You can also combine it with the original Star Realms for a 2-4 player game."

Lots of possibilities to mix and match, anyway. Very interested in seeing how it differs to the base game!
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Post  paulyg Fri 16 Oct 2015, 08:53

BeardyTom wrote:I have Cthulhu Realms, which is apparently not just a reskin but has been tweaked a bit and there are fewer suits so it's more combotastic. Not having played Star Realms much I couldn't say how much difference there is.
I also heard that the starting hand is a bit more interesting than in Star Realms. Would be very interested in playing it some time!
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Post  DaveB Fri 16 Oct 2015, 08:55

PaulG wrote:
DaveB wrote:
Sam wrote:http://www.sheffieldboardgamers.com/t745p15-week-2-w-c-12th-october-2015

PaulG wrote:Yes, I'm looking forward to Colony Wars too! I was wondering, when it comes out, whether I'll want to play with everything mixed together or play with smaller combinations of sets. I wonder if ending up with 100ish different cards in the trade deck makes things too random and difficult to make a coherent strategy? Or whether it just makes things more fun as you've got more disruption to your plans?

It's a good question. It's been designed so you can play it as a standalone game, so I assume it has been balanced that way also, and I'd like to play it that way at least to start with. I can certainly imagine playing with a six-inch tall deck that includes everything could be a shambles.

From what I can tell mixing Star Realms with Colony Wars is intended as an alternative to using 2 Star Realms decks for a four player game, NOT for two player use...
That would make sense, however from yesterday's Star Realms newsletter...
"Colony Wars makes it's galactic debut. Colony Wars is an all new stand alone expansion for Star Realms. This 128 card set features an all-new 80 card trade deck, and also comes with Authority Cards, Scouts, Vipers and Explorers, so it can be played as a standalone two-player game. You can also combine it with the original Star Realms for a 2-4 player game."

Lots of possibilities to mix and match, anyway. Very interested in seeing how it differs to the base game!

Ah they've changed it up from the blurb I read (which as it turns out is from June and thus clearly out of date:

Star Realms Colony Wars is coming! Colony Wars is a box set, with an all new 80 card trade deck, plays on its own as a complete 2 player game or combine it with the base Star Realms set for a 4 player game. Look for it in stores after Thanksgiving
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Post  paulyg Fri 16 Oct 2015, 08:59

DaveB wrote:
Ah they've changed it up from the blurb I read (which as it turns out is from June and thus clearly out of date:

Star Realms Colony Wars is coming! Colony Wars is a box set, with an all new 80 card trade deck, plays on its own as a complete 2 player game or combine it with the base Star Realms set for a 4 player game. Look for it in stores after Thanksgiving
To be honest, I still suspect it's going to be best that way. But part of me does want to play with the 6-inch trade deck that Sam mentioned Smile
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Post  SamVS Sun 07 Aug 2016, 11:10

Star Realms... Isn’t that the name of a knock off movie from made by The Asylum? Surely this cheap little box couldn’t compete with the other deckbuilding games I had just started to love when this game was released... fortunately, even I am wrong on occasion.

I wrote up some of my thoughts on Star Realms a few weeks ago, looking a little at what makes the game so satisfying to play and what to me makes it more fun than Dominion or Ascension (I might have written some of these things on the forum already, but most of it is new). I'm curious to hear if this reflects the feelings of the other members here, or if you have different thoughts on what you like (or dislike) about this game. You can read what I've written here:

http://sam-outlands.blogspot.co.uk/2016/07/star-realms-2014-white-wizard-games.html
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Post  paulyg Mon 08 Aug 2016, 11:34

Sam wrote:
Star Realms... Isn’t that the name of a knock off movie from made by The Asylum? Surely this cheap little box couldn’t compete with the other deckbuilding games I had just started to love when this game was released... fortunately, even I am wrong on occasion.

I wrote up some of my thoughts on Star Realms a few weeks ago, looking a little at what makes the game so satisfying to play and what to me makes it more fun than Dominion or Ascension (I might have written some of these things on the forum already, but most of it is new). I'm curious to hear if this reflects the feelings of the other members here, or if you have different thoughts on what you like (or dislike) about this game. You can read what I've written here:

http://sam-outlands.blogspot.co.uk/2016/07/star-realms-2014-white-wizard-games.html
Yep, I think I'm in agreement with you here. I've only played the digital version of Ascension, and like it but found the aesthetic very unsatisfying. I'm also a fan of Dominion, and don't get to play it enough (I have a lot of sets) but I do find the theme of Star Realms (as generic as it may be) a bit more engaging.

Good to see I got quoted too :-)
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Post  BeardyTom Thu 01 Dec 2016, 15:29

I've finally got round to getting the app. I've now got slightly obsessed.

My username is nordloc if anyone wants a game.
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Post  paulyg Thu 01 Dec 2016, 15:37

BeardyTom wrote:I've finally got round to getting the app. I've now got slightly obsessed.

My username is nordloc if anyone wants a game.
Hooray! Challenged Smile
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Post  paulyg Thu 01 Dec 2016, 16:14

That was a good, if a little odd, game! I think you're ready for the 2017-18 league season already Smile
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Post  BeardyTom Thu 01 Dec 2016, 16:23

paulyg wrote:That was a good, if a little odd, game! I think you're ready for the 2017-18 league season already Smile

I think pretty much any other draw for you on that last hand would have kept you alive and I'd have been struggling.

Anyway, as I'm now at 100% against the top player in the league, that makes me the best player at the club, right?
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Post  BeardyTom Fri 02 Dec 2016, 09:18

And after a few more games, I am now officially not the best player at the club.
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Post  paulyg Fri 02 Dec 2016, 09:19

BeardyTom wrote:And after a few more games, I am now officially not the best player at the club.
Your reign was brief but glorious.
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Post  paulyg Mon 05 Dec 2016, 11:56

I got Star Realms United (latest expansion, mostly adds dual-faction cards) in the post today, along with a copy of Hero Realms. I'll probably bring it to the next few club sessions if anyone wants to try even more card combinations (and/or give Hero Realms a go).
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Post  paulyg Tue 11 Jul 2017, 16:37

A new Star Realms Kickstarter is live!

https://www.kickstarter.com/projects/1172937197/star-realms-frontiers?ref=hero_thanks

I particularly like the sound of the commanders, who each have their own unique starting hand as well as different starting authority and hand size. I'm backing this, obviously. If anyone else is interested then let me know and we can combine shipping (shipping is the same for up to 10 sets of rewards).
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Post  AndyH Fri 14 Jul 2017, 12:22

Pretty certain I'll be getting on this, but its a fair jump in price to add the commander decks - not sure which way to go, the commanders do sound interesting.

Do you know if the combined shipping only works with multiple copies of the same pledge?
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Post  paulyg Fri 14 Jul 2017, 14:06

AndyH wrote:Pretty certain I'll be getting on this, but its a fair jump in price to add the commander decks - not sure which way to go, the commanders do sound interesting.

Do you know if the combined shipping only works with multiple copies of the same pledge?
I've asked the question Smile
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